Defence · Simulation
AI Assisted Wargaming
Commanders need to test strategies against realistic opponents, but traditional wargames are slow, expensive, and limited in scope.
The challenge
What stands in the way
Commanders need to test strategies against realistic opponents, but traditional wargames are slow, expensive, and limited in scope.
The solution
How Scrydon solves it
AI agents simulate complex, adaptive adversary behaviours in large-scale virtual environments, allowing for rapid iteration of tactical plans.
Built on
In practice
How this plays out
Live exercises and tabletop wargames are expensive to run and limited to the scenarios planners have time to script, so most tactical plans are only ever tested against a handful of hand-picked adversary behaviours.
Autonomous agents built on the Agentic AI Platform play the adversary role across thousands of variations — adjusting tactics, resource allocation and risk tolerance between runs — so planners can pressure-test a course of action against genuinely adaptive opposition before committing real units to it.
The result
- Rapid validation of operational plans and enhanced commander readiness through exposure to complex, unpredictable scenarios.
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